Work on the Hartley Asylum has officially began. Current work involves mapping, modelling and a custom soundtrack.

Thank you to all the folks who signed up. We received loads and loads and LOADS of names. Rest assured they were not picked by hand. All names went into a hat and were then picked out at random, so I do apologise if you didn't make it but we really were not expecting to get the amount of signups we did.

We may be scouting for folks in the future (Voice actors etc.) But for now we have our work cut out.

This site will be updated frequently. Watch this space for more information in the coming weeks. It should also be noted that I am willing to attend any Q&A sessions reguarding Ghosthunt and Hartley. Anybody interested should use this sites comment form to contact me.

I would like to thank the Steam and the Facepunch community for their continued, kind support during the development of Ghoshunt 1 and 2, and I look forward to entertaining you all in future.
 
 
I'll give you a clue.

It's Ghosthunt 3. And it's also, not Ghosthunt 3. Yep.

More details soon, if you've not found the secret webpage already you should do so quickly! We need just a few more signups (They have jumped incredibly over the last two days.)

From the horses mouth I'll tell you now, that signups submitted before the form dissapears will have their names placed in the upcoming project.

This is going to be ghosthunt themed but it'l have a completely different playstyle.

Oh, you'l be alone too. Don't forget that.
 
 
You can find all the relavent information here:

http://www.facepunch.com/threads/1097287-Gm_Ghosthunt-2?p=30428396#post30428396


I would like to thank the Facepunch community and Garrys mod for the continued kind support. Please enjoy the map, and look carefully for hints at things to come.

PS - It's not exactly "Ghosthunt 3." But it IS related.

Peace.
 
 
Ghosthunt 2 WILL be released TODAY. Please be patient and watch for the new thread on Garry's Mod.com Coupla hours or whatever. It'l be out today.
 
 
The release video has been filmed. Now all I need to do is fix some minor bugs (Texture stuff.) and go for the final compile.

It should be noted that as soon as the video is released, Ghosthunt 2 should magically appear on garrysmod.org if all is well. Watch this page over the next day or two.